VRC History - 2012-2013 - Sack Attack

Game Description

There are a total of ninety-eight (98) Sacks and four (4) Bonus Sacks available as Scoring Objects in the game. Most Scoring Objects begin in designated locations on the field, while some are available to be loaded prior or during the Match.

Each Robot (smaller than 18”x18”x18” to start) begins a match on one of their Alliance Starting Tiles. There are ten (10) scoring areas, five (5) of each color, of varying heights which teams can Score Sacks or Bonus Sacks in. Alliances earn a bonus for having the most Robots of their own color touching their Alliance Starting Tiles at the end of the Match. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.

Details

There are a total of ninety-eight (98) Sacks and four (4) Bonus Sacks available as Scoring Objects in the game. Most Scoring Objects begin in designated locations on the field, while some are available to be loaded prior or during the Match.

Each Robot (smaller than 18”x18”x18” to start) begins a match on one of their Alliance Starting Tiles. There are ten (10) scoring areas, five (5) of each color, of varying heights which teams can Score Sacks or Bonus Sacks in. Alliances earn a bonus for having the most Robots of their own color touching their Alliance Starting Tiles at the end of the Match. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.

Scoring

Each Sack Scored in a Floor Goal
1 point
Each Sack Scored in a Trough
5 points
Each Sack Scored in a High Goal
10 points
Each Bonus Sack Scored in a Floor Goal
6 points
Each Bonus Sack Scored in a Trough
10 points
Each Bonus Sack Scored in a High Goal
15 points
Alliance with most Robots Parked at end of match
10 points
Alliance with most points at end of Autonomous
10 points

Field

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