VEX Robotics Competition


The VEX Robotics Competition, presented by the Robotics Education & Competition Foundation, is the largest and fastest growing middle school and high school robotics program globally with more than 20,000 teams from 50 countries playing in over 1,700 competitions worldwide. Each year, an exciting engineering challenge is presented in the form of a game. Students, with guidance from their teachers and mentors, build innovative robots and compete year-round.

NASSP 2017-18


In addition to learning valuable engineering skills, students gain life skills such as teamwork, perseverance, communication, collaboration, project management, and critical thinking. The VEX Robotics Competition prepares students to become future innovators with 95% of participants reporting an increased interest in STEM subject areas and pursuing STEM-related careers.

Turning Point Field


VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period.

The object of the game is to attain a higher score than the opposing Alliance by High Scoring or Low Scoring Caps, Toggling Flags, and by Alliance Parking or Center Parking Robots on the Platforms.

Team Resources Register a Team Design Notebook Code of Conduct

Official VRC Turning Point Manual VRC Turning Point Manual Appendices

Official VRC Turning Point Q&A Find Events Important Dates

Official App VRC Competition History VEX Forum


September 13 Online Challenges open for submissions (9 a.m. Central).
October 1 All official VEX Robotics Competition events are posted and open for registration.
December 31 Last day to register and pay for teams to qualify for VEX Worlds Additional Spots.
January 15 Online Challenges close (1 p.m. Central).
January 17 Online Challenges voting open (1 p.m. Central).
January 25 Online Challenges voting close (1 p.m. Central).
February 1 Deadline for qualified teams to register for VEX Worlds within their three-week window.
February 1 Teams that qualify for VEX Worlds on or after February 1, will have one week to register.
March 10 Last date to hold a VEX Worlds qualifying event.
March 10 Online Challenges Winners announced (9 a.m. Central).
March 15 Wait listed teams begin to receive invitations to attend VEX Worlds if space is available.
March 27 Deadline for payment to VEX Worlds.
April 24-27 VRC portion of the VEX Robotics World Championship will be held in Louisville, Kentucky.