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The VEX IQ Challenge consists of the VEX IQ Challenge robot game and the optional STEM Research Project. The VEX IQ Challenge provides an opportunity for students, with the guidance of an adult mentor, to explore and solve exciting science, technology, engineering, and mathematics (STEM) challenges.
Students develop valuable knowledge, skills, and experience and a tremendous sense of accomplishment in building a robot and developing a STEM research project to solve the VEX IQ Challenge.
The game for the 2016-17 competition year is VEX IQ Challenge Crossover.
VEX IQ Challenge Crossover is played on a 4’x8’ rectangular field. Two robots compete in the Teamwork Challenge as an alliance in 60-second long teamwork matches, working collaboratively to score points. Teams also compete in two additional challenges; The Robot Skills Challenge, where one robot takes the field to score as many points as possible under driver control; and the Programming Skills Challenge, where one robot scores as many points as possible autonomously, without any driver inputs. The object of the game is to attain the highest score by Scoring Hexballs in their colored Scoring Zone and Goals, and by Parking and Balancing Robots on the Bridge.
Each season, one Science, Technology, Engineering, and Mathematics (STEM) subject is the featured theme of the VEX IQ STEM Research Project Challenge.
To learn more about the robotics platform used in the VEX IQ Challenge, please check the VEX IQ pages.
VEX IQ Curriculum is a companion to the VEX IQ platform for elementary and middle school students.