VEX IQ Challenge

A STEM EDUCATION REVOLUTION

NASSP2016-17
The VEX IQ Challenge, presented by the Robotics Education & Competition Foundation, provides elementary and middle school students with exciting, open-ended robotics and research project challenges that enhance their science, technology, engineering, and mathematics (STEM) skills through hands-on, student-centered learning.

The VEX IQ Challenge fosters student development of the teamwork, critical thinking, project management, and communication skills required to prepare them to become the next generation of innovators and problem solvers.

CURRENT CHALLENGE: CROSSOVER

VIQC_Field_RenderCrossover is played on a 4’x8’ rectangular field. The Robot Skills Challenge, and the Teamwork Challenge use the exact same field and set up.

In the Teamwork Challenge, an Alliance of two (2) Robots work together in each Match. In the Robot Skills Challenge, one (1) Robot takes the field to score as many points as possible. These matches consist of Driving Skills Matches, which will be entirely driver controlled, and Programming Skills Matches, which will be autonomous with limited human interaction. The object of the game is to attain the highest score by Scoring Hexballs in their colored Scoring Zone and Goals, and by Parking and Balancing Robots on the Bridge.

Register a Team Official Q&A Find Events Official App VEX IQ Challenge Competition History

VEX IQ Forum Official Crossover Game Manual Crossover Manual Appendices

STEM Research Project Team Resources Design Notebook Important Dates


DESIGN NOTEBOOK

Judges identified this VEX IQ Challenge Design Notebook as outstanding at VEX Worlds. It clearly documents the design process including all iterations of the team’s design. Teams should note that these notes are made at the time the team was performing the work and it was not edited for style. It was also clear to the Judges that the work in this notebook is in keeping with the concept of a student-centered program.


IMPORTANT DATES

  • September 7 – Online Challenges open for entries.
  • November 1 – All official VEX IQ Challenge events are posted and open for registration.
  • December 18 – All Skills Challenge qualifying events must be posted and open for registration.
  • December 31 – Last day to register and pay for teams to qualify for VEX Worlds Bonus Spots.
  • January 11, 2017 – Online Challenges submission system closes (last day to post entries).
  • January 16 – Public voting for Online Challenges opens.
  • January 27 – Public voting for Online Challenges closes.
  • February 1 – Deadline for qualified teams to register and pay for VEX Worlds within their three-week window.
  • February 2 – Teams qualified for VEX Worlds have one week to register to and pay.
  • February 2 – VEX Worlds Awards Submission and Interview Request pages open.
  • February 17 – Finalists for the Online Challenges Announced.
  • February 26 – Last dates for State/Regional Championship qualifying events.
  • March 13 – Last date an event qualifies teams for the worldwide top teams in Skills.
  • March 3 – Winners of the Online Challenges announced.
  • March 15 – VEX Worlds invitations extended to top Robot and Programming Skills teams.
  • March 12 – Last date to hold a VEX Worlds qualifying event.
  • March 16 – All teams qualified for VEX Worlds must be registered and paid.
  • April 19-25 – VEX Worlds is held in Louisville, Kentucky. VEX IQ Challenge dates are April 23-25.